4.1. Squish Concepts

4.1.1. Making an Application Testable

To perform testing, two things are required:

  1. an application to test—known as the Application Under Test (AUT), and

  2. a test script that exercises the AUT.

One fundamental aspect of Squish's approach is that the AUT and the test script that exercises it are always executed in two separate processes. This ensures that even if the AUT crashes, it should not crash Squish. (In such cases the test script will fail gracefully and log an error message.) In addition to insulating Squish and test scripts from AUT crashes, running the AUT and the test script in separate processes brings other benefits. For example, it makes it easier to store the test scripts in a central location, and it also makes it possible to perform remote testing on different machines and platforms. The ability to do remote testing is particularly useful for testing AUTs that run on multiple platforms, and also when testing AUTs that run on embedded devices.

Squish runs a small server (squishserver) that handles the communication between the AUT and the test script. The test script is executed by the squishrunner tool, which in turn connects to the squishserver. The squishserver starts the AUT and injects the Squish hook into it. The hook is a small library that makes the AUT's live running objects accessible and that can communicate with the squishserver. With the hook in place, the squishserver can query AUT objects regarding their state and can execute commands—all on behalf of the squishrunner. And the squishrunner itself requests that the AUT performs whatever actions the test script specifies. All the communication takes place using network sockets which means that everything can be done on a single machine, or the test script can be executed on one machine and the AUT can be tested over the network on another machine.

The following diagram illustrates how the individual Squish tools work together.

From the test engineer's perspective this separation is not noticeable, since all the communication is handled transparently behind the scenes.

Tests can be written and executed using the Squish IDE, in which case the squishserver is started and stopped automatically, and the test results are displayed in the Squish IDE's Test Results view (Section 16.2.15). The following diagram illustrates what happens behind the scenes when the Squish IDE is used.

The Squish tools can also be used from the command line without the Squish IDE—this is useful for those testers who prefer to use their own tools (for example, their favorite editor), and also for performing automatic batch testing (for example, when running regression tests overnight). In these cases, the squishserver must be started manually, and stopped when all the testing is complete (or, if preferred, started and stopped for each test).

For Squish to make it possible for test scripts to be able to query and control an AUT, Squish must be able to access the AUT's internals, and this is made possible by the use of bindings. Bindings are in effect libraries that provide access to the objects—and in turn to the objects' properties and methods—that are available from a GUI toolkit, or from the AUT itself.

There are two sets of bindings that are of interest when developing tests using Squish.

  1. GUI toolkit bindingsSquish provides bindings for all the GUI toolkits it supports, including Qt, Java AWT/Swing, Java SWT, Web, etc. This means that all the standard objects (including the GUI widgets) provided by these toolkits can be queried and controlled by Squish test scripts.

  2. AUT-specific bindings—it is possible to create bindings that provide access to the AUT's own API for those cases where the toolkit's bindings don't provide sufficient functionality for proper testing. (Note that for Java- and Qt-based AUTs Squish automatically creates bindings to the AUTs objects—including custom classes; see How to Create and Access Application Bindings (Section 13.23).)

The need to make AUT-specific bindings is rarely needed in practice, but if it really is necessary, Squish provides a tool to make the process as simple as possible. The tool, squishidl (Section 15.4.3), is used to instrument the AUT (and any additional components) to generate AUT-specific bindings. The generated bindings library is seamlessly integrated with the standard GUI toolkit bindings and in the same way will automatically be loaded on demand by the Squish test tools.

When Squish automatically creates bindings to AUT classes, for Qt applications this means that the properties and slots of the AUT's custom widgets can be accessed without having to take any special action, and for Java AUTs this means that objects of custom classes are automatically available in test scripts without needing to be registered.

[Note]Terminology

The Squish documentation mostly uses the term widget when referring to GUI objects (i.e., buttons, menus, menu items, labels, table controls, etc). Windows users might be more familiar with the terms control and container, but here we use the term widget for both. Similarly, Mac OS X users may be used to the term view; again, we use the term widget for this concept.

4.1.1. Making an Application Testable

In most cases, nothing special needs to be done to make an application testable, since the toolkit's API (e.g., Qt) provides enough functionality to implement and record test scripts. The connection to the squishserver is also established automatically, when the Squish IDE starts the AUT.

[Note]The Squish Directory

Throughout the manual, we often refer to the SQUISH directory. This means the directory where Squish is installed, which might be C:\Squish, /usr/local/squish, /opt/local/squish, or somewhere else, depending on where you installed it. The exact location doesn't matter, so long as you mentally translate the SQUISH directory to whatever the directory really is when you see paths and filenames in this manual.